Rachel (
theresnodoor) wrote2011-08-27 10:33 am
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When you fight for three years, you get used to the aspects of it. The secret keeping. The sudden pounding rush of adrenaline. The constant thrum of fear under your skin. The exhaustion. The rage. The helplessness and the power.
There are different kinds of 'get used to,' though.
There's the kind where, free of those constraints, you can relax. It never leaves entirely, but it ebbs. You don't miss it exactly but you recognize that you could go back to it in a heartbeat, if you needed to - and you tell yourself you don't want to.
There's another kind. Less readily admitted to.
The kind where you relax immediately. And slowly, surely, the thrum under your skin comes back. But the fear has a different flavor this time around, more restless than anything else.
The nice thing is, the solution is obvious.
The bad thing is, it's a solution you can't admit to.
Rachel does a lot of things to channel that thrum. Waking at dawn. Gymnastics routines. Runs around the lake. Training with the punching bag. Reading with Tobias. Talking, talking, talking to people. Morphing for fun.
But they're only channels, and none of them for much purpose.
There's only one thing that's given her true relaxation, release, since Milliways.
An afternoon walk in Milliways' forest and Rachel finds herself standing before a tall rock face, more than a hill but not quite a mountain. An opening several feet taller than she is - a rock cave.
Carved into the stone, a symbol she won't readily forget.
"...Daedalus."
There are different kinds of 'get used to,' though.
There's the kind where, free of those constraints, you can relax. It never leaves entirely, but it ebbs. You don't miss it exactly but you recognize that you could go back to it in a heartbeat, if you needed to - and you tell yourself you don't want to.
There's another kind. Less readily admitted to.
The kind where you relax immediately. And slowly, surely, the thrum under your skin comes back. But the fear has a different flavor this time around, more restless than anything else.
The nice thing is, the solution is obvious.
The bad thing is, it's a solution you can't admit to.
Rachel does a lot of things to channel that thrum. Waking at dawn. Gymnastics routines. Runs around the lake. Training with the punching bag. Reading with Tobias. Talking, talking, talking to people. Morphing for fun.
But they're only channels, and none of them for much purpose.
There's only one thing that's given her true relaxation, release, since Milliways.
An afternoon walk in Milliways' forest and Rachel finds herself standing before a tall rock face, more than a hill but not quite a mountain. An opening several feet taller than she is - a rock cave.
Carved into the stone, a symbol she won't readily forget.
"...Daedalus."
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She picks up and swings her scythe at the neck of the girl, only to have it hit the stone with a ringing sound.
"I'm gonna vote for not sticking around to find out if they really do have weapons."
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But then if they can move, human skulls are awfully vulnerable to heavy stone.
"...yeah, okay. Let's get out of here."
She doesn't look away from the stone boy. And as they start to move down the hall, she hopes Mel hasn't turned her gaze from the girl.
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Once they're several feet past, she looks forward, peering into the darkness of the hall for the next obstacle.
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Mel spins around when Rachel stops, and spins right back around, finding herself nose to nose with the girl statue.
She glares at the backs of the statue's shielding eyes, and angrily kicks it hard enough to topple it to the floor.
"RACHEL!"
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For a moment, a fraction of a second, so short it could have been imagined, there is nothing at all.
And then.
There is a strong earthenware pipe wide enough for Mel to move comfortably, tall enough for her to stand straight.
And a wave of some foul smelling liquid rushing toward her.
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She rides out the wave of sewage and weathers the splash with her eyes and mouth closed.
When she does have room to breathe, she yells again, "RACHEL!"
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A voice, clear as if she were standing right beside her - but only in her head.
Which makes Rachel's annoyance all the more obvious in every word.
<Are you okay?>
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She drops down from the ceiling and lands in the sewage, now above her ankles.
"Where're you?"
Mel turns around a couple of times. She'd notice a bear.
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Although there's a pause before she responds, <In the water.>
And then,
<You probably don't want to know.>
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"Probably don't. You're safe?"
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<I'm good. Close enough to hear you. We should get out of here, though.>
Gross factor aside, she's got a two hour limit to work with.
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Shit's gotta come from somewhere, right? "Goin' up."
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Rachel is not terribly concerned about the direction Mel chooses to take here. Mostly because she's not exactly following.
More like 'along for the ride.'
<Do you see anything?>
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Mel's fecal synonyms are not a problem here.
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"Stone. Like Real old-school stone Brown, like the ruins over in Klyn. Does it matter?"
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She was pretty sure it was a good question until then. Rachel is quiet for a moment before saying, defensively, <It might be. No one uses stone in sewers where I'm from, so it's not modern. So, uh...>
It was a really good question a minute ago.
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She splashes in the shit, keeping an eye on the walls in the dark.
"Well, this is uneventful."
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Take that, Mel.
<I don't know what you mean,> Rachel says, monotone. <This is how I want to spend all my nights out.>
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Mel trails off.
"I just totally jinxed it, right?"
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At the exact moment of her shout, something brushes Mel's shoulder - and sticks to it.
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There's a squelchy, messy explosion, and she's left with half a red gelatinous thing still clamped onto her shoulder.
And another one latching on to her elbow.
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